using TMPro;
using UnityEngine;
using UnityEngine.UI;
using TEngine;

namespace GameLogic
{
	partial class ShipListPanel: UIGameWidget
	{
		#region 脚本工具生成的代码
		private InfiniteScroll m_iScrollShips;
		private ButtonEx m_btnExExpand;
		protected override void ScriptGenerator()
		{
			m_iScrollShips = FindChildComponent<InfiniteScroll>("Root/m_iScrollShips");
			m_btnExExpand = FindChildComponent<ButtonEx>("Root/m_btnExExpand");
		}
		#endregion
	}
}